Yes, Steve made a bit of money by selling through MacZot. Not much though, and his figures pretty much blow the you’ll-make-money-from-upgrades argument out of the water.
And following on from John Gruber’s original guesses as to the amount of money made by the organisers of MacHeist, Wikipedia notes that MacHeist I raised $200,000 for charities and took $800,000 in total. Using similar working to Gruber’s original calculations, we find that1:
|12 Dec 2006||Newsfire||TextMate||Final|
|Total Raised for Charity||$33,000||$50,000||$100,000||$200,000|
|Est. Other Expenses||$30,000||$30,000||$30,000||$30,000|
|Est. Total Payments to Dev’s||$54,500||$67,000||$79,500||$79,500|
|Est. MacHeist Profit||$14,500||$53,000||$190,500||$490,500|
|MacHeist Profit Share||21%||44%||71%||86%|
|Developers’ Combined Profit Share||79%||56%||29%||14%|
|Developers’ Ind. Average Share||10%||6%||3%||1%|
So MacHeist’s organisers could have pocketed as much as half a million U.S. dollars, some 86% of the profit after the charitable donation and expenses, as compared with a total of 14% for the developers, or an average of just 1% per developer, and more than twice as much as was paid to charity. That, frankly, is nothing short of scandalous, and I’m sure that the people who bought from MacHeist would expect most of their money either to go to the developers or to charity, whereas in fact the overwhelming majority has presumably ended up lining the pockets of MacHeist’s organisers.
So while I feel somewhat smug to learn that I was right about MacHeist and MacZot all along (as, I’m sure do John Gruber [and again], Paul Kafasis, and Gus Mueller to name but a few), I feel sorry for the developers, charities, and customers who I think were ripped off.